![]() ![]() This guide assumes you have the following Slayer rewards unlocked, although you may adapt as needed. In addition to the slayer monsters, some Sunken Pyramid rooms benefit from prayer restoring monsters via the use of a Bonecrusher and Demon horn necklace.ġ950 LP, has the least life points but does not aggro even with aggression potion, not good for AFKĢ650 LP, least life points among aggro optionsĢ900 LP, drops only big bones, great for area looting Place in the small room.Įasily AFKable by standing under the spawn point, as the dragon uses relatively weak melee and magic attacks that can be easily healed off of via Soul Split. Best to put Manifest Shadows in your dungeon as they are greater experience/kill than other shadow creatures. Place in the small room.Įasier time attacking multiple shadows at once and use of AoE. A lone ripper demon can also be found just south of the Mage Arena and is far safer, but players will have to contend with threat levels.Įasier grouping and use of AoE abilities. This also allows for safe use of AoE abilities. With only 1 Ripper Demon, it removes the <35% player's life points aggression mechanic, meaning that no other demons will become aggressive towards the player when health drops below 35%. Two additional spawns (the Cradle only possesses three somewhat slow spawns). The following slayer assignments are recommended to fill the three rooms available, or a player can access another player's dungeon if they have a needed room setup. In addition to the Slayer Codex, players with at least 99 Slayer have access to a Sunken Pyramid. For every 20 souls collected, slayer helmets grant a +1% gain (up to 5% at 100 souls) to Slayer experience, effectively being an experience boosting item. It is advised to invest slayer points and time to collect at least 100 different monster souls. With the release of Menaphos, players with at least level 99 Slayer can fill their Slayer Codex. Muspah, nihil, and rune dragons (also require completion of Ritual of the Mahjarrat)įull completion provides a ring capable of teleporting to the World Gate.Īllows access to Dragontooth Island resource dungeon.Ĭave horrors, jungle horrors, and unspeakable horrorsĬhaos Giants now spawn at the end of Barendir caves. ![]() Partial requirement for rune dragon access. Glacors and Rune dragons (also require completion of Fate of the Gods)Īllows players with 99 Slayer to access the Slayer Codex and personal dungeon.Īllows access to first wing of Freneskae. Unlocks Sumona and the ability to construct slayer helms.Īllows access to Sophanem Slayer Dungeon.Īllows access to Glacor Cave. Unlocks Morvran and the rest of Prifddinas. Quests that unlock tasks that would otherwise be blocked are not included in this list. This guide assumes you have an optimised Revolution++ action bar.įor every 50 quest points the player has, they will be able to prefer or block an additional task therefore, having a high amount of quest points is generally recommended This guide is focused on high slayer rates, and as such, task profitability will rarely be mentioned or taken into account. This guide assumes you will be using Morvran (level 85+), until you can use Laniakea (level 90+), as your Slayer master for all tasks. It is assumed that the player is familiar with slayer mechanics and is both high levelled and well-equipped. This guide is aimed at players who wish to maximise their Slayer experience per hour.
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